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Re: Fw: [COMPLEX-M] CFP: Coping with Complexity, Workshop, 16/17 September 2004 (Bath, UK)



Dear Ionel,
I follow my principle to be scientifically truthful and honest.
I am at a loss which sentence of mine looked like:
">...some people like complications  for the sake of complication ,
>especially when they are less than genius level, 'pure' >mathematicians."<
I appreciate quite a few "pure mathematicians" as geniuses and as far as I
know I did not write about "complications".
I mentioned "complicated structures".

Also: I don't recall (re-read in my post below?) any
>...inserted quotes around "Complexity"<
if there is anything you claim as "yours" I accept it and acknowledge your
authorship. The words I used are the regular expressions used by Judith, me
and others on this list and also elsewhere, for years. (Could you be more
specific?)
Knowingly I never did or will commit plagiarism.

Thanks for the agreement with my position
John Mikes



----- Original Message -----
From: "Ionel" <***>
To: <***>
Sent: Tuesday, June 01, 2004 9:40 PM
Subject: Re: Fw: [COMPLEX-M] CFP: Coping with Complexity, Workshop, 16/17
September 2004 (Bath, UK)


> I agree with John M. completely: this seems to be the norm, maybe even in.
> or at, Santa Fe. I was surprised to find on the web under "Higher
> Dimensional Automata" that some cellular automatons claim " to simulate
all
> life...", etc. Obviously they didn't bother to read either Robert's "Life
> Itself"  or his "Essays... " As John M. says some people like
complications
> for the sake of complication , especially when they are less than genius
> level, 'pure' mathematicians.
>
> Ionel
>
>
> Please note that the inserted quotes around "Complexity" are mine! Hope
> John M. doesn't mind?!
>
> On Tue, 1 Jun 2004 17:02:36 -0400, John M <***> wrote:
>
> >Appeared on another ("Complexity") list. Short notice, but maybe
> >some listers want to contribute a position in RR's views. It seems the
> >organizers have the 'conventional complicated structures' in mind and
think
> >in computerized limited models, even restricting them further (by
> >'abstraction') to simplify the problems.
> >I don't know if they accept sent-in papers from people not going to Bath
UK
> >in September? I just saw the call an thought about the RR position
missing
> >in the writeup.
> >It does not look like "THE" top cpnference of the century.
> >Just FYI
> >
> >John Mikes
> >
> >----- Original Message -----
> >From: "Anne Bruseberg" <***>
> >To: <***>
> >Sent: Thursday, May 27, 2004 11:21 AM
> >Subject: [COMPLEX-M] CFP: Coping with Complexity, Workshop, 16/17
September
> >2004 (Bath, UK)
> >
> >
> >> WORKSHOP CALL - UNIVERSITY OF BATH - 16/17 September 2004
>
>> ------------------------------------------------------------------------
> >> Coping with complexity: sharing new approaches for the design of
> >> human-computer systems in complex settings.
>
>> ------------------------------------------------------------------------
> >> The use of interactive information and communication technologies is
now
> >> thoroughly ingrained in society, but the complexity of their role is
> >> constantly changing, and deepening.  The complexity of the interplay
> >between
> >> such technologies, people and society needs to be better understood to
> >give
> >> design a better foundation.  Capability to support settings such as
> >> collaborative work, mobile work, knowledge-sharing communities, as well
> as
> >> the operation of dynamic, high-consequence, and safety-critical
systems,
> >> requires new approaches.  Equipping computer systems with new
> capabilities
> >> is often approached through increased automation, adaptivity, context
> >> sensitivity, and artificial intelligence techniques.  Such advances,
> >> however, create new types of interaction, and therefore new problems
> >> including new types of error, often with higher consequences.
However,
> >the
> >> aim of any such design should be to make human-computer interaction
> >simpler
> >> not more complex and difficult.
> >>
> >> Whilst theory and practice of HCI has made tremendous progress in many
> >> areas, identifying suitable approaches to dealing with complexity
remains
> >a
> >> major challenge.  Neither just modelling the complexity of the
technical
> >> artefacts we operate, nor modelling the activities we engage in gives
us
> >all
> >> the insights we need for design.  We need to study the interplay of
both.
> >> Moreover, we are increasingly faced with having to understand what is
> >often
> >> termed 'context' -- the settings, resources and constraints, within
which
> >> tasks are carried out by individuals and groups.  Lastly, when
modelling
> >> interaction for design, we are faced with change and uncertainty.  How
> can
> >> we envisage future interaction?  What aspects of current activities,
> >> knowledge and skills should be preserved?  Which aspects need to be
> >> improved?
> >>
> >> When faced with the design of effective and seamless human-computer
> >systems
> >> in complex settings, we face the classical dilemma.  We need to create
a
> >> suitable understanding to reduce complex phenomena.  We cannot reason
> >about
> >> complexity without suitable abstractions that take account of the
> features
> >> of reality that matter for the specific design task we are faced with.
> >> However, solutions for simplified systems often do not scale to complex
> >> systems.  Understanding and shaping complexity requires identifying
> >> essential structures and central aspects (which may differ for specific
> >> domains and design problems).  Do we need to study organisational
> >structures
> >> and rules to deal with the problem of managing interdependencies
between
> >> activities?  Do we benefit from viewing interactive systems as
> distributed
> >> cognition by shifting traditional system boundaries between computer
> >system
> >> and users?  Should we design computer systems as collaborators, by
> drawing
> >> suitable analogies to collaboration as can be observed between humans?
> >> Should we focus on studying meta-cognitive processes?  Can biological
> >> systems inform the design of interactive systems?
> >>
> >> This workshop aims to provide a forum for the exchange of ideas on new
> >> approaches to support the development of new generations of interactive
> >> systems -- and to establish a network of researchers working with these
> >> problems.  The workshop is open to contributors from any discipline
> (e.g.,
> >> computer scientists, designers, sociologists, biologists, architects,
> >> environmental scientists) -- including both practitioners and
academics.
> >>
>
>> ------------------------------------------------------------------------
> >> Format and organisational details:
> >>
> >> We invite two types of position papers: Long Position Papers (6-8
pages)
> >and
> >> Short Position Papers (1-2 pages).  We will select a number of long
> >position
> >> papers that will be the main basis for the discussions after 20-minute
> >> presentations.  The short papers act as an indicator to structure the
> >themes
> >> for discussion.  Acceptance of short position papers is essential for
> >> attendance.  Participants will present their short papers as posters.
All
> >> position papers will be selected on the basis of their relevance,
quality
> >> and ability to stimulate discussion.  We envisage a number of
> participants
> >> of around 30, although some limited places may be available for people
> who
> >> have not submitted papers.
> >>
> >> *Long position papers:
> >> due by the Friday,                18 June 2004;
> >> should describe original research work;
> >> should be 6-8 pages long, and no longer than 7000 words.
> >>
> >> *Short position papers:
> >> also due by Friday,               18 June 2004;
> >> outlining experience and views on the topic, and reasons for the
interest
> >> in the workshop;
> >> should be 1-2 pages long, and no longer than 1500 words.
> >>
> >> *Notification of acceptance:          Friday 23 July 2004
> >> *Workshop date:                       16-17 September 2004
> >>
> >> Please download the style guide:
> >> http://www.cs.bath.ac.uk/~hci/Workshops/2004/formatting_guide.doc
> >>
> >> All accepted papers will be made available prior to the workshop via
our
> >> webpage http://www.cs.bath.ac.uk/~hci/Workshops/2004/complexity.htm
> >> After the workshop, we will produce post-workshop
> >> proceedings including a workshop report.   It is our intention to
publish
> >> selected papers in an extended and revised form through a journal, or
as
> >an
> >> edited book.
>
>> ------------------------------------------------------------------------
> >> Address For Further Information And Submissions:
> >>
> >> Anne Bruseberg or Peter Wild: ***
> >> Department of Computer Science
> >> University of Bath
> >> BA2 7AY
> >>
> >> Workshop Organising Committee:
> >> Peter Johnson
> >> Anne Bruseberg
> >> Peter J Wild
>
>> ------------------------------------------------------------------------
> >>
> >> [Reminder: To alter your list options:  go to
> >> http://home.ease.lsoft.com/scripts/wa.exe?SUBED1=complex-m]